Guns

At the Covert Combat Outdoor Lazertag Site in Penzance, our high-specification lazertag “guns” are precision-engineered from high-strength aluminium. Don’t waste your time playing with equipment which looks and feels like a toy... come to our site and play with the “real deal”!

We currently have the following “guns” available for use by our players:

Covert Combat Lazertag Lazer Combat Medium Assault Rifle

Gun Type

Medium Assault Rifle

Construction

Cast Aluminium Alloy Body (resin hand grips)

Colour

Black

Typical Range in Battle

130 m (426.5 ft)

Weight

4 kg (8.8 lbs) approx.

Length

68.5 cm (27 inches)

Scope Type

Red Dot

Trigger

Full Trigger Mechanism

Fire Modes

Fully Automatic, Burst or Single Shot

Rate of Fire

350 Rounds per Minute (in Fully Automatic Mode)

Reload Time

8 Seconds (Real Mode) / 12 Seconds (Arcade Mode)

Bullets per Magazine

40

Hit Delay

0.25 Secs. (Real Mode) / 3 Secs. (Arcade Mode)

Health Damage

14 Points per Hit

Muzzle Flash

Yes

Sound Suppression

Yes - Choice of “Normal” or “Silenced” mode

Recommended Environment

Day and/or Night Use.  Sunshine or Rain.

Covert Combat Lazertag Lazer Combat P90 SMG

Gun Type

Submachine Gun

Construction

Aluminium Body (wooden grip)

Colour

Black

Typical Range in Battle

120 m (361.9 ft)

Weight

2.5 kg (5.5 lbs) approx.

Length

47.5 cm (19 inches)

Scope Type

Red Dot

Trigger

Full Trigger Mechanism

Fire Modes

Fully Automatic, Burst or Single Shot

Rate of Fire

450 Rounds per Minute (in Fully Automatic Mode)

Reload Time

5 Seconds (Real Mode) / 10 Seconds (Arcade Mode)

Bullets per Magazine

50

Hit Delay

0.25 Secs. (Real Mode) or 3 Secs. (Arcade Mode)

Health Damage

10 Points per Hit

Muzzle Flash

Yes

Sound Suppression

Yes - Choice of “Normal” or “Silenced” mode

Recommended Environment

Day and/or Night Use.  Sunshine or Rain.

Further “gun” styles such as sniper rifles, automatic support weapons, squad automatic weapons, shotguns, RPGs and pistols, each with differing properties (range, power, scopes, etc) will be introduced in the very near future.

Throughout the game, advanced electronics in the “guns” give players feedback about their health level, ammo remaining, fire mode (fully automatic, burst fire, single shot, or safety), etc. via a built-in LCD screen.

The lazer combat “guns” also produce realistic shooting and reloading sounds, as well as further effects to indicate when the player has been shot, killed, etc.

Individual “soldiering ability” (taking into account accuracy, friendly fire, number of times killed/wounded in action, etc) can be calculated using our sophisticated computer software, if specifically requested in advance.

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